Web3 Gaming’s New Playbook: Learning Monetization Tactics from Social Network Games
Gaming, particularly through Mini Apps, emerges as one of the central pieces of the Telegram’s new Web3 Ecosystem.
A lot can be learned from Web2 casual gaming by Web3 developers. It is evident that Web3 casual gaming remains a relatively untapped market, with only a handful of casual titles making it to the top ranks. This presents an opportunity for Web3 game developers to learn from Web2 gaming market leaders, while adding a new dimension to the traditional casual gaming experience and empowering users with assets that possess real utility within and outside of the game.
This report includes:
- An overview of the social network gaming platforms (Facebook, WeChat, TikTok, Douyin, VK, QQ Games)
- An overview of the highest grossing casual titles in the social networks and their monetization models
- A glimpse at the current state of GameFi
- Suggestions on how to enhance the traditional monetization models used in casual gaming with Web3 elements.
Check out our previous report GameFi and User Monetization.
#December2023 #GameFi #Telegram
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